table of contents
get_uformat(3) | Allegro manual | get_uformat(3) |
NAME¶
get_uformat - Finds out what text encoding format is currently selected. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
int get_uformat(void);
DESCRIPTION¶
Finds out what text encoding format is currently selected. This function is probably useful only if you are writing an Allegro addon dealing with text strings and you use a different codepath for each possible format. Example:
switch(get_uformat()) {
case U_ASCII:
do_something();
break;
case U_UTF8:
do_something_else();
break;
...
}
RETURN VALUE¶
Returns the currently selected text encoding format. See the documentation of set_uformat() for a list of encoding formats.
SEE ALSO¶
version 4.4.3 | Allegro |