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find_datafile_object(3) Allegro manual find_datafile_object(3)

NAME

find_datafile_object - Searches a datafile for an object with a name. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

DATAFILE *find_datafile_object(const DATAFILE *dat, const char *objectname);

DESCRIPTION

Searches an already loaded datafile for an object with the specified name. In the name you can use `/' and `#' separators for nested datafile paths. Example:


char level_name[10];
DATAFILE *dat, *level;
...
uszprintf(level_name, sizeof(buffer),
"LEVEL_%02d", level_number);
level = find_datafile_object(dat, level_name);
if (!level)
abort_on_error("That level doesn't exist!");

RETURN VALUE

Returns a pointer to a single DATAFILE element whose `dat' member points to the object, or NULL if the object could not be found.

SEE ALSO

load_datafile(3), load_datafile_object(3)

version 4.4.3 Allegro