table of contents
destroy_scene(3) | Allegro manual | destroy_scene(3) |
NAME¶
destroy_scene - Deallocates the memory used by a scene. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
void destroy_scene();
DESCRIPTION¶
Deallocate memory previously allocated by create_scene. Use this to avoid memory leaks in your program.
SEE ALSO¶
create_scene(3), scene_polygon3d(3), clear_scene(3), render_scene(3), scene_gap(3), exscn3d(3)
version 4.4.3 | Allegro |