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add_clip_rect(3) Allegro manual add_clip_rect(3)

NAME

add_clip_rect - Intersects a bitmap's clipping rectangle with the given area. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

void add_clip_rect(BITMAP *bitmap, int x1, int y1, int x2, int y2);

DESCRIPTION

Sets the clipping rectangle of the specified bitmap as the intersection of its current clipping rectangle and the rectangle described by the four coordinates.

SEE ALSO

set_clip_rect(3), get_clip_rect(3), set_clip_state(3), get_clip_state(3)

version 4.4.3 Allegro