table of contents
add_clip_rect(3) | Allegro manual | add_clip_rect(3) |
NAME¶
add_clip_rect - Intersects a bitmap's clipping rectangle with the given area. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
void add_clip_rect(BITMAP *bitmap, int x1, int y1, int x2, int y2);
DESCRIPTION¶
Sets the clipping rectangle of the specified bitmap as the intersection of its current clipping rectangle and the rectangle described by the four coordinates.
SEE ALSO¶
set_clip_rect(3), get_clip_rect(3), set_clip_state(3), get_clip_state(3)
version 4.4.3 | Allegro |