table of contents
RGB_MAP(3) | Allegro manual | RGB_MAP(3) |
NAME¶
RGB_MAP - Stores an rgb map to accelerate conversions. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
typedef struct RGB_MAP
DESCRIPTION¶
unsigned char data[32][32][32];
Read chapter "Converting between color formats" for a description on how to obtain/use this structure.
SEE ALSO¶
create_rgb_table(3), ex3d(3), excolmap(3), exrgbhsv(3), exshade(3), extrans(3)
version 4.4.3 | Allegro |