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POLYTYPE_ATEX_MASK(3) Allegro manual POLYTYPE_ATEX_MASK(3)

NAME

POLYTYPE_ATEX_MASK, POLYTYPE_PTEX_MASK - Polygon rendering mode type Allegro game programming library.

SYNOPSIS

#include <allegro.h>

#define POLYTYPE_ATEX_MASK

#define POLYTYPE_PTEX_MASK

DESCRIPTION

Like POLYTYPE_ATEX and POLYTYPE_PTEX, but zero texture map pixels are skipped, allowing parts of the texture map to be transparent.

SEE ALSO

polygon3d(3), POLYTYPE_ATEX(3), POLYTYPE_PTEX(3), ex3d(3)

version 4.4.3 Allegro