table of contents
POLYTYPE_ATEX_MASK(3) | Allegro manual | POLYTYPE_ATEX_MASK(3) |
NAME¶
POLYTYPE_ATEX_MASK, POLYTYPE_PTEX_MASK - Polygon rendering mode type Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
#define POLYTYPE_ATEX_MASK
#define POLYTYPE_PTEX_MASK
DESCRIPTION¶
Like POLYTYPE_ATEX and POLYTYPE_PTEX, but zero texture map pixels are skipped, allowing parts of the texture map to be transparent.
SEE ALSO¶
version 4.4.3 | Allegro |