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| cdk_screen(3) | Library Functions Manual | cdk_screen(3) | 
NAME¶
cdk_screen - Cdk Screen and Widget Manipulation Functions
SYNOPSIS¶
cc [ flag ... ] file ... -lcdk [ library ... ]
#include <cdk.h>
- void destroyCDKScreen(
 - 
    
CDKSCREEN *screen);
 - void endCDK(void) ;
 - void eraseCDKScreen(
 - 
    
CDKSCREEN *screen);
 - void initCDKColor (void) ;
 - CDKSCREEN *initCDKScreen (
 - 
    
WINDOW *cursesWindow);
 - void lowerCDKObject(
 - 
    
EObjectType widgetType, void *object);
 - void raiseCDKObject(
 - 
    
EObjectType widgetType, void *object);
 - void refreshCDKScreen(
 - 
    
CDKSCREEN *screen);
 - void registerCDKObject (
 - 
    
CDKSCREEN *screen, EObjectType widgetType, void *object);
 - void unregisterCDKObject(
 - 
    
EObjectType widgetType, void *object);
 
DESCRIPTION¶
Cdk manages all of the widgets for you. These functions perform some of the management of the widgets in a screen.
AVAILABLE FUNCTIONS¶
- destroyCDKScreen
 - frees any memory allocated by the Cdk screen pointer.
 - endCDK
 - cleans up any memory created by starting Cdk and shuts down curses.
 - eraseCDKScreen
 - erases all of the widgets which are currently associated to the given screen. This does NOT destroy the widgets.
 - initCDKColor
 - starts the Cdk color capabilities. It defines 64 color pairs each of which is accessible using the COLOR_PAIR macro. If you do not have color support, this function call makes no difference.
 - initCDKScreen
 - takes a WINDOW* parameter cursesWindow and returns a pointer to a CDKSCREEN.
 
- Since all of the widgets take a CDKSCREEN pointer as a first argument, this is one of the first calls made.
 - If the cursesWindow parameter is a null pointer, initCDKScreen initializes curses and replaces the parameter with stdscr. Otherwise, it assumes that your application has already initialized the locale and then called initscr
 - In either case, the (possibly updated) cursesWindow parameter is used as the window for the CDKSCREEN result.
 
- lowerCDKObject
 - has the opposite effect of the raiseCDKObject function call.
 - raiseCDKObject
 - raises the widget to the top of the screen. If there are any widgets which overlap the given object when a refresh is done, calling this function has the effect of raiding the object so no other widgets obstruct it.
 
- The widgetType parameter states what Cdk widget type this object is.
 - The object parameter is a void pointer to the object.
 
- refreshCDKScreen
 - redraws all of the widgets which are currently associated to the given screen.
 - registerCDKObject
 - is called automatically when a widget is created. If for some reason an object does get unregistered, by calling unregisterCDKObject, the widget can be registered again by calling this function.
 
- The widgetType parameter states what Cdk widget type this object is.
 - The object parameter is a void pointer to the object.
 
- unregisterCDKObject
 - removes the widget from the screen. This does NOT destroy the object, it removes the widget from any further refreshes by the function refreshCDKScreen.
 
- The widgetType parameter states what Cdk widget type this object is.
 - The object parameter is a void pointer to the object.