table of contents
| MIX_DestroyMixer(3) | SDL_mixer3 FUNCTIONS | MIX_DestroyMixer(3) |
NAME¶
MIX_DestroyMixer - Free a mixer.
SYNOPSIS¶
#include <SDL3_mixer/SDL_mixer.h>
void MIX_DestroyMixer(MIX_Mixer *mixer);
DESCRIPTION¶
If this mixer was created with MIX_CreateMixerDevice(), this function will also close the audio device and call SDL_QuitSubSystem(SDL_INIT_AUDIO).
Any MIX_Group or MIX_Track created for this mixer will also be destroyed. Do not access them again or attempt to destroy them after the device is destroyed. MIX_Audio objects will not be destroyed, since they can be shared between mixers (but those will all be destroyed during MIX_Quit()).
FUNCTION PARAMETERS¶
- mixer
- the mixer to destroy.
THREAD SAFETY¶
If this is used with a MIX_Mixer from MIX_CreateMixerDevice, then this function should only be called on the main thread. If this is used with a MIX_Mixer from MIX_CreateMixer, then it is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL_mixer 3.0.0.
SEE ALSO¶
| SDL_mixer 3.2.0 | SDL_mixer |