table of contents
SDL_TextInputEvent(3type) | SDL3 DATATYPES | SDL_TextInputEvent(3type) |
NAME¶
SDL_TextInputEvent - Keyboard text input event structure (event.text.*)
HEADER FILE¶
Defined in SDL3/SDL_events.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef struct SDL_TextInputEvent { SDL_EventType type; /**< SDL_EVENT_TEXT_INPUT */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_WindowID windowID; /**< The window with keyboard focus, if any */ const char *text; /**< The input text, UTF-8 encoded */ } SDL_TextInputEvent;
DESCRIPTION¶
This event will never be delivered unless text input is enabled by calling
SDL_StartTextInput (). Text input is disabled by default!
AVAILABILITY¶
This struct is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_StartTextInput(3), •(3), SDL_StopTextInput(3)
SDL 3.1.6 | Simple Directmedia Layer |