table of contents
SDL_StopTextInput(3) | SDL3 FUNCTIONS | SDL_StopTextInput(3) |
NAME¶
SDL_StopTextInput - Stop receiving any text input events in a window.
SYNOPSIS¶
#include <SDL3/SDL_keyboard.h>
bool SDL_StopTextInput(SDL_Window *window);
DESCRIPTION¶
If SDL_StartTextInput() showed the screen keyboard, this function will hide it.
FUNCTION PARAMETERS¶
- window
- the window to disable text input.
RETURN VALUE¶
for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |