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SDL_SetiOSAnimationCallback(3) SDL3 FUNCTIONS SDL_SetiOSAnimationCallback(3)

NAME

SDL_SetiOSAnimationCallback - Use this function to set the animation callback on Apple iOS.

HEADER FILE

Defined in SDL3/SDL_system.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_SetiOSAnimationCallback(SDL_Window *window, int interval, SDL_iOSAnimationCallback callback, void *callbackParam);

DESCRIPTION

The function prototype for callback is:

void callback(void *callbackParam);
    

Where its parameter, callbackParam , is what was passed as callbackParam to SDL_SetiOSAnimationCallback ().

This function is only available on Apple iOS.

For more information see:

https://wiki.libsdl.org/SDL3/README/ios

Note that if you use the "main callbacks" instead of a standard C main function, you don't have to use this API, as SDL will manage this for you.

Details on main callbacks are here:

https://wiki.libsdl.org/SDL3/README/main-functions

FUNCTION PARAMETERS

the window for which the animation callback should be set.
the number of frames after which callback will be called.
the function to call for every frame.
a pointer that is passed to callback .

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_SetiOSEventPump(3)

SDL 3.1.6 Simple Directmedia Layer