table of contents
SDL_SetWindowAspectRatio(3) | SDL3 FUNCTIONS | SDL_SetWindowAspectRatio(3) |
NAME¶
SDL_SetWindowAspectRatio - Request that the aspect ratio of a window's client area be set.
HEADER FILE¶
Defined in SDL3/SDL_video.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_SetWindowAspectRatio(SDL_Window *window, float min_aspect, float max_aspect);
DESCRIPTION¶
The aspect ratio is the ratio of width divided by height, e.g. 2560x1600 would be 1.6. Larger aspect ratios are wider and smaller aspect ratios are narrower.
If, at the time of this request, the window in a fixed-size state, such as maximized or fullscreen, the request will be deferred until the window exits this state and becomes resizable again.
On some windowing systems, this request is asynchronous and the new window aspect ratio may not have have been applied immediately upon the return of this function. If an immediate change is required, call
SDL_SyncWindow () to block until the changes have taken effect.
When the window size changes, an
SDL_EVENT_WINDOW_RESIZED
event will be emitted with the new window dimensions. Note that the new
dimensions may not match the exact aspect ratio requested, as some windowing
systems can restrict the window size in certain scenarios (e.g. constraining
the size of the content area to remain within the usable desktop bounds).
Additionally, as this is just a request, it can be denied by the windowing
system.
FUNCTION PARAMETERS¶
- window
- the window to change.
- min_aspect
- the minimum aspect ratio of the window, or 0.0f for no limit.
- max_aspect
- the maximum aspect ratio of the window, or 0.0f for no limit.
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GetWindowAspectRatio(3), •(3), SDL_SyncWindow(3)
SDL 3.1.6 | Simple Directmedia Layer |