table of contents
SDL_SetTextureScaleMode(3) | SDL3 FUNCTIONS | SDL_SetTextureScaleMode(3) |
NAME¶
SDL_SetTextureScaleMode - Set the scale mode used for texture scale operations.
HEADER FILE¶
Defined in SDL3/SDL_render.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_SetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode scaleMode);
DESCRIPTION¶
The default texture scale mode is
SDL_SCALEMODE_LINEAR .
If the scale mode is not supported, the closest supported mode is chosen.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY¶
You may only call this function from the main thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
SDL 3.1.6 | Simple Directmedia Layer |