table of contents
SDL_SetSurfaceClipRect(3) | SDL3 FUNCTIONS | SDL_SetSurfaceClipRect(3) |
NAME¶
SDL_SetSurfaceClipRect - Set the clipping rectangle for a surface.
HEADER FILE¶
Defined in SDL3/SDL_surface.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_SetSurfaceClipRect(SDL_Surface *surface, const SDL_Rect *rect);
DESCRIPTION¶
When surface is the destination of a blit, only the area within the clip rectangle is drawn into.
Note that blits are automatically clipped to the edges of the source and destination surfaces.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true if the rectangle intersects the surface, otherwise false and blits will be completely clipped.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
SDL 3.1.6 | Simple Directmedia Layer |