table of contents
SDL_SetGamepadLED(3) | SDL3 FUNCTIONS | SDL_SetGamepadLED(3) |
NAME¶
SDL_SetGamepadLED - Update a gamepad's LED color.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
bool SDL_SetGamepadLED(SDL_Gamepad *gamepad, Uint8 red, Uint8 green, Uint8 blue);
DESCRIPTION¶
An example of a joystick LED is the light on the back of a PlayStation 4's DualShock 4 controller.
For gamepads with a single color LED, the maximum of the RGB values will be used as the LED brightness.
FUNCTION PARAMETERS¶
RETURN VALUE¶
for more information.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SDL 3.2.14 | Simple Directmedia Layer |