table of contents
| SDL_SetGPUScissor(3) | SDL3 FUNCTIONS | SDL_SetGPUScissor(3) |
NAME¶
SDL_SetGPUScissor - Sets the current scissor state on a command buffer.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
void SDL_SetGPUScissor(
SDL_GPURenderPass *render_pass,
const SDL_Rect *scissor);
FUNCTION PARAMETERS¶
- render_pass
- a render pass handle.
- scissor
- the scissor area to set.
AVAILABILITY¶
This function is available since SDL 3.2.0.
| SDL 3.2.24 | Simple Directmedia Layer |