table of contents
SDL_SetGPUBlendConstants(3) | SDL3 FUNCTIONS | SDL_SetGPUBlendConstants(3) |
NAME¶
SDL_SetGPUBlendConstants - Sets the current blend constants on a command buffer.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
void SDL_SetGPUBlendConstants( SDL_GPURenderPass *render_pass, SDL_FColor blend_constants);
FUNCTION PARAMETERS¶
- render_pass
- a render pass handle.
- blend_constants
- the blend constant color.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GPU_BLENDFACTOR_CONSTANT_COLOR(3), •(3), SDL_GPU_BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR(3)
SDL 3.1.6 | Simple Directmedia Layer |