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SDL_SetGPUBlendConstants(3) SDL3 FUNCTIONS SDL_SetGPUBlendConstants(3)

NAME

SDL_SetGPUBlendConstants - Sets the current blend constants on a command buffer.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
void SDL_SetGPUBlendConstants(
    SDL_GPURenderPass *render_pass,
    SDL_FColor blend_constants);

FUNCTION PARAMETERS

a render pass handle.
the blend constant color.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_GPU_BLENDFACTOR_CONSTANT_COLOR(3), (3), SDL_GPU_BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR(3)

SDL 3.1.6 Simple Directmedia Layer