table of contents
SDL_Semaphore(3type) | SDL3 DATATYPES | SDL_Semaphore(3type) |
NAME¶
SDL_Semaphore - A means to manage access to a resource, by count, between threads.
HEADER FILE¶
Defined in SDL3/SDL_mutex.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef struct SDL_Semaphore SDL_Semaphore;
DESCRIPTION¶
Semaphores (specifically, "counting semaphores"), let X number of threads request access at the same time, each thread granted access decrementing a counter. When the counter reaches zero, future requests block until a prior thread releases their request, incrementing the counter again.
Wikipedia has a thorough explanation of the concept:
AVAILABILITY¶
This struct is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |