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SDL_RenderLine(3) SDL3 FUNCTIONS SDL_RenderLine(3)

NAME

SDL_RenderLine - Draw a line on the current rendering target at subpixel precision.

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_RenderLine(SDL_Renderer *renderer, float x1, float y1, float x2, float y2);

FUNCTION PARAMETERS

the renderer which should draw a line.
the x coordinate of the start point.
the y coordinate of the start point.
the x coordinate of the end point.
the y coordinate of the end point.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

THREAD SAFETY

You may only call this function from the main thread.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_RenderLines(3)

SDL 3.1.6 Simple Directmedia Layer