table of contents
| SDL_RenderEvent(3type) | SDL3 DATATYPES | SDL_RenderEvent(3type) |
NAME¶
SDL_RenderEvent - Renderer event structure (event.render.*)
SYNOPSIS¶
#include <SDL3/SDL_events.h>
typedef struct SDL_RenderEvent
{
SDL_EventType type; /**< SDL_EVENT_RENDER_TARGETS_RESET, SDL_EVENT_RENDER_DEVICE_RESET, SDL_EVENT_RENDER_DEVICE_LOST */
Uint32 reserved;
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
SDL_WindowID windowID; /**< The window containing the renderer in question. */
} SDL_RenderEvent;
AVAILABILITY¶
This struct is available since SDL 3.2.0.
| SDL 3.2.24 | Simple Directmedia Layer |