table of contents
SDL_RectsEqual(3) | SDL3 FUNCTIONS | SDL_RectsEqual(3) |
NAME¶
SDL_RectsEqual - Determine whether two rectangles are equal.
HEADER FILE¶
Defined in SDL3/SDL_rect.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_FORCE_INLINE bool SDL_RectsEqual(const SDL_Rect *a, const SDL_Rect *b);
DESCRIPTION¶
Rectangles are considered equal if both are not NULL and each of their x, y, width and height match.
Note that this is a forced-inline function in a header, and not a public API function available in the SDL library (which is to say, the code is embedded in the calling program and the linker and dynamic loader will not be able to find this function inside SDL itself).
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true if the rectangles are equal, false otherwise.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |