table of contents
SDL_RaiseWindow(3) | SDL3 FUNCTIONS | SDL_RaiseWindow(3) |
NAME¶
SDL_RaiseWindow - Request that a window be raised above other windows and gain the input focus.
HEADER FILE¶
Defined in SDL3/SDL_video.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_RaiseWindow(SDL_Window *window);
DESCRIPTION¶
The result of this request is subject to desktop window manager policy, particularly if raising the requested window would result in stealing focus from another application. If the window is successfully raised and gains input focus, an
SDL_EVENT_WINDOW_FOCUS_GAINED
event will be emitted, and the window will have the
SDL_WINDOW_INPUT_FOCUS
flag set.
FUNCTION PARAMETERS¶
- window
- the window to raise.
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |