table of contents
| SDL_QueryGPUFence(3) | SDL3 FUNCTIONS | SDL_QueryGPUFence(3) |
NAME¶
SDL_QueryGPUFence - Checks the status of a fence.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
bool SDL_QueryGPUFence(
SDL_GPUDevice *device,
SDL_GPUFence *fence);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true if the fence is signaled, false if it is not.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.2.24 | Simple Directmedia Layer |