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SDL_PointInRect(3) SDL3 FUNCTIONS SDL_PointInRect(3)

NAME

SDL_PointInRect - Determine whether a point resides inside a rectangle.

HEADER FILE

Defined in SDL3/SDL_rect.h

SYNOPSIS

#include "SDL3/SDL.h"
SDL_FORCE_INLINE bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r);

DESCRIPTION

A point is considered part of a rectangle if both p and r are not NULL, and p and < the rectangle's x+w and y+h. So a 1x1 rectangle considers point (0,0) as "inside" and (0,1) as not.

Note that this is a forced-inline function in a header, and not a public API function available in the SDL library (which is to say, the code is embedded in the calling program and the linker and dynamic loader will not be able to find this function inside SDL itself).

FUNCTION PARAMETERS

the point to test.
the rectangle to test.

RETURN VALUE

Returns true if p is contained by r , false otherwise.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.1.3.

SDL 3.1.6 Simple Directmedia Layer