Scroll to navigation

SDL_PLATFORM_WINDOWS(3) SDL3 FUNCTIONS SDL_PLATFORM_WINDOWS(3)

NAME

SDL_PLATFORM_WINDOWS - A preprocessor macro that is only defined if compiling for Windows.

HEADER FILE

Defined in SDL3/SDL_platform_defines.h

SYNOPSIS

#include "SDL3/SDL.h"
#define SDL_PLATFORM_WINDOWS 1

DESCRIPTION

This also covers several other platforms, like Microsoft GDK, Xbox, WinRT, etc. Each will have their own more-specific platform macros, too.

AVAILABILITY

This macro is available since SDL 3.1.3.

SEE ALSO

(3), SDL_PLATFORM_WIN32(3), (3), SDL_PLATFORM_XBOXONE(3), (3), SDL_PLATFORM_XBOXSERIES(3), (3), SDL_PLATFORM_WINGDK(3), (3), SDL_PLATFORM_GDK(3)

SDL 3.1.6 Simple Directmedia Layer