table of contents
SDL_PLATFORM_PS2(3) | SDL3 FUNCTIONS | SDL_PLATFORM_PS2(3) |
NAME¶
SDL_PLATFORM_PS2 - A preprocessor macro that is only defined if compiling for Sony PlayStation 2.
HEADER FILE¶
Defined in SDL3/SDL_platform_defines.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_PLATFORM_PS2 1
AVAILABILITY¶
This macro is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |