table of contents
SDL_JoystickID(3type) | SDL3 DATATYPES | SDL_JoystickID(3type) |
NAME¶
SDL_JoystickID - This is a unique ID for a joystick for the time it is connected to the system, and is never reused for the lifetime of the application.
HEADER FILE¶
Defined in SDL3/SDL_joystick.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef Uint32 SDL_JoystickID;
DESCRIPTION¶
If the joystick is disconnected and reconnected, it will get a new ID.
The value 0 is an invalid ID.
AVAILABILITY¶
This datatype is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |