table of contents
SDL_IOFromDynamicMem(3) | SDL3 FUNCTIONS | SDL_IOFromDynamicMem(3) |
NAME¶
SDL_IOFromDynamicMem - Use this function to create an SDL_IOStream that is backed by dynamically allocated memory.
SYNOPSIS¶
#include <SDL3/SDL_iostream.h>
SDL_IOStream * SDL_IOFromDynamicMem(void);
DESCRIPTION¶
This supports the following properties to provide access to the memory and control over allocations:
• SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER: a pointer to the internal memory of the stream. This can be set to NULL to transfer ownership of the memory to the application, which should free the memory with SDL_free(). If this is done, the next operation on the stream must be SDL_CloseIO().
• SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER: memory will be allocated in multiples of this size, defaulting to 1024.
RETURN VALUE¶
Returns a pointer to a new SDL_IOStream structure or NULL on failure; call SDL_GetError() for more information.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL_CloseIO(3), SDL_ReadIO(3), SDL_SeekIO(3), SDL_TellIO(3), SDL_WriteIO(3)
SDL 3.2.14 | Simple Directmedia Layer |