table of contents
SDL_HapticCondition(3type) | SDL3 DATATYPES | SDL_HapticCondition(3type) |
NAME¶
SDL_HapticCondition - A structure containing a template for a Condition effect.
HEADER FILE¶
Defined in SDL3/SDL_haptic.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef struct SDL_HapticCondition { /* Header */ Uint16 type; /**< SDL_HAPTIC_SPRING, SDL_HAPTIC_DAMPER, SDL_HAPTIC_INERTIA or SDL_HAPTIC_FRICTION */ SDL_HapticDirection direction; /**< Direction of the effect - Not used ATM. */ /* Replay */ Uint32 length; /**< Duration of the effect. */ Uint16 delay; /**< Delay before starting the effect. */ /* Trigger */ Uint16 button; /**< Button that triggers the effect. */ Uint16 interval; /**< How soon it can be triggered again after button. */ /* Condition */ Uint16 right_sat[3]; /**< Level when joystick is to the positive side; max 0xFFFF. */ Uint16 left_sat[3]; /**< Level when joystick is to the negative side; max 0xFFFF. */ Sint16 right_coeff[3]; /**< How fast to increase the force towards the positive side. */ Sint16 left_coeff[3]; /**< How fast to increase the force towards the negative side. */ Uint16 deadband[3]; /**< Size of the dead zone; max 0xFFFF: whole axis-range when 0-centered. */ Sint16 center[3]; /**< Position of the dead zone. */ } SDL_HapticCondition;
DESCRIPTION¶
The struct handles the following effects:
• SDL_HAPTIC_SPRING : Effect based on axes position.
• SDL_HAPTIC_DAMPER : Effect based on axes velocity.
• SDL_HAPTIC_INERTIA : Effect based on axes
acceleration.
• SDL_HAPTIC_FRICTION : Effect based on axes
movement.
Direction is handled by condition internals instead of a direction member. The condition effect specific members have three parameters. The first refers to the X axis, the second refers to the Y axis and the third refers to the Z axis. The right terms refer to the positive side of the axis and the left terms refer to the negative side of the axis. Please refer to the
SDL_HapticDirection
diagram for which side is positive and which is negative.
AVAILABILITY¶
This struct is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_HapticDirection(3type), •(3), SDL_HAPTIC_SPRING(3), •(3), SDL_HAPTIC_DAMPER(3), •(3), SDL_HAPTIC_INERTIA(3), •(3), SDL_HAPTIC_FRICTION(3), •(3), SDL_HapticEffect(3type)
SDL 3.1.6 | Simple Directmedia Layer |