table of contents
SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL(3) | SDL3 FUNCTIONS | SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL(3) |
NAME¶
SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL - A variable controlling whether SDL uses Kernel Semaphores on Windows.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL SDL_WINDOWS_FORCE_SEMAPHORE_KERNEL"
DESCRIPTION¶
Kernel Semaphores are inter-process and require a context switch on every interaction. On Windows 8 and newer, the WaitOnAddress API is available. Using that and atomics to implement semaphores increases performance. SDL will fall back to Kernel Objects on older OS versions or if forced to by this hint.
The variable can be set to the following values:
• "0": Use Atomics and WaitOnAddress API when
available, otherwise fall
back to Kernel Objects. (default)
• "1": Force the use of Kernel Objects in all cases.
This hint should be set before SDL is initialized.
AVAILABILITY¶
This hint is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |