table of contents
SDL_HINT_MUTE_CONSOLE_KEYBOARD(3) | SDL3 FUNCTIONS | SDL_HINT_MUTE_CONSOLE_KEYBOARD(3) |
NAME¶
SDL_HINT_MUTE_CONSOLE_KEYBOARD - A variable controlling whether the keyboard should be muted on the console.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_MUTE_CONSOLE_KEYBOARD SDL_MUTE_CONSOLE_KEYBOARD"
DESCRIPTION¶
Normally the keyboard is muted while SDL applications are running so that keyboard input doesn't show up as key strokes on the console. This hint allows you to turn that off for debugging purposes.
The variable can be set to the following values:
• "0": Allow keystrokes to go through to the console.
• "1": Mute keyboard input so it doesn't show up on the console. (default)
This hint should be set before SDL is initialized.
AVAILABILITY¶
This hint is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |