table of contents
SDL_HINT_JOYSTICK_WGI(3) | SDL3 FUNCTIONS | SDL_HINT_JOYSTICK_WGI(3) |
NAME¶
SDL_HINT_JOYSTICK_WGI - A variable controlling whether Windows.Gaming.Input should be used for controller handling.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_JOYSTICK_WGI SDL_JOYSTICK_WGI"
DESCRIPTION¶
The variable can be set to the following values:
• "0": WGI is not used.
• "1": WGI is used. (default)
This hint should be set before SDL is initialized.
AVAILABILITY¶
This hint is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |