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SDL_HINT_JOYSTICK_THREAD(3) | SDL3 FUNCTIONS | SDL_HINT_JOYSTICK_THREAD(3) |
NAME¶
SDL_HINT_JOYSTICK_THREAD - A variable controlling whether a separate thread should be used for handling joystick detection and raw input messages on Windows.
SYNOPSIS¶
#include <SDL3/SDL_hints.h>
#define SDL_HINT_JOYSTICK_THREAD "SDL_JOYSTICK_THREAD"
DESCRIPTION¶
The variable can be set to the following values:
• "0": A separate thread is not used.
• "1": A separate thread is used for handling raw input messages. (default)
This hint should be set before SDL is initialized.
AVAILABILITY¶
This hint is available since SDL 3.2.0.
SDL 3.2.22 | Simple Directmedia Layer |