table of contents
SDL_HINT_JOYSTICK_THREAD(3) | SDL3 FUNCTIONS | SDL_HINT_JOYSTICK_THREAD(3) |
NAME¶
SDL_HINT_JOYSTICK_THREAD - A variable controlling whether a separate thread should be used for handling joystick detection and raw input messages on Windows.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_JOYSTICK_THREAD SDL_JOYSTICK_THREAD"
DESCRIPTION¶
The variable can be set to the following values:
• "0": A separate thread is not used. (default)
• "1": A separate thread is used for handling raw input messages.
This hint should be set before SDL is initialized.
AVAILABILITY¶
This hint is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |