table of contents
| SDL_HINT_HIDAPI_LIBUSB_GAMECUBE(3) | SDL3 FUNCTIONS | SDL_HINT_HIDAPI_LIBUSB_GAMECUBE(3) |
NAME¶
SDL_HINT_HIDAPI_LIBUSB_GAMECUBE - A variable to control whether HIDAPI uses libusb for GameCube adapters.
SYNOPSIS¶
#include <SDL3/SDL_hints.h>
#define SDL_HINT_HIDAPI_LIBUSB_GAMECUBE "SDL_HIDAPI_LIBUSB_GAMECUBE"
DESCRIPTION¶
The variable can be set to the following values:
• "0": HIDAPI will not use libusb for GameCube adapters.
• "1": HIDAPI will use libusb for GameCube adapters if available. (default)
This hint should be set before SDL is initialized.
AVAILABILITY¶
This hint is available since SDL 3.2.0.
| SDL 3.4.0 | Simple Directmedia Layer |