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SDL_HINT_GPU_DRIVER(3) SDL3 FUNCTIONS SDL_HINT_GPU_DRIVER(3)

NAME

SDL_HINT_GPU_DRIVER - A variable that specifies a GPU backend to use.

HEADER FILE

Defined in SDL3/SDL_hints.h

SYNOPSIS

#include "SDL3/SDL.h"
#define SDL_HINT_GPU_DRIVER SDL_GPU_DRIVER"

DESCRIPTION

By default, SDL will try all available GPU backends in a reasonable order until it finds one that can work, but this hint allows the app or user to force a specific target, such as "direct3d11" if, say, your hardware supports D3D12 but want to try using D3D11 instead.

This hint should be set before

SDL_GPUSelectBackend () is called.

AVAILABILITY

This hint is available since SDL 3.1.3.

SDL 3.1.6 Simple Directmedia Layer