table of contents
SDL_HINT_GAMECONTROLLERTYPE(3) | SDL3 FUNCTIONS | SDL_HINT_GAMECONTROLLERTYPE(3) |
NAME¶
SDL_HINT_GAMECONTROLLERTYPE - A variable that overrides the automatic controller type detection.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_GAMECONTROLLERTYPE SDL_GAMECONTROLLERTYPE"
DESCRIPTION¶
The variable should be comma separated entries, in the form: VID/PID=type
The VID and PID should be hexadecimal with exactly 4 digits, e.g. 0x00fd
This hint affects what low level protocol is used with the HIDAPI driver.
The variable can be set to the following values:
• "Xbox360"
• "XboxOne"
• "PS3"
• "PS4"
• "PS5"
• "SwitchPro"
This hint should be set before SDL is initialized.
AVAILABILITY¶
This hint is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |