table of contents
SDL_HINT_AUDIO_DEVICE_STREAM_ROLE(3) | SDL3 FUNCTIONS | SDL_HINT_AUDIO_DEVICE_STREAM_ROLE(3) |
NAME¶
SDL_HINT_AUDIO_DEVICE_STREAM_ROLE - Specify an application role for an audio device.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_AUDIO_DEVICE_STREAM_ROLE SDL_AUDIO_DEVICE_STREAM_ROLE"
DESCRIPTION¶
Some audio backends (such as Pipewire) allow you to describe the role of your audio stream. Among other things, this description might show up in a system control panel or software for displaying and manipulating media playback/recording graphs.
This hints lets you transmit that information to the OS. The contents of this hint are used while opening an audio device. You should use a string that describes your what your program is playing (Game, Music, Movie, etc...).
Setting this to "" or leaving it unset will have SDL use a reasonable default: "Game" or something similar.
Note that while this talks about audio streams, this is an OS-level concept, so it applies to a physical audio device in this case, and not an
SDL_AudioStream , nor an SDL logical audio device.
This hint should be set before an audio device is opened.
AVAILABILITY¶
This hint is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |