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SDL_GlobStorageDirectory(3) SDL3 FUNCTIONS SDL_GlobStorageDirectory(3)

NAME

SDL_GlobStorageDirectory - Enumerate a directory tree, filtered by pattern, and return a list.

HEADER FILE

Defined in SDL3/SDL_storage.h

SYNOPSIS

#include "SDL3/SDL.h"
char ** SDL_GlobStorageDirectory(SDL_Storage *storage, const char *path, const char *pattern, SDL_GlobFlags flags, int *count);

DESCRIPTION

Files are filtered out if they don't match the string in pattern , which may contain wildcard characters ' ' (match everything) and '?' (match one character). If pattern is NULL, no filtering is done and all results are returned. Subdirectories are permitted, and are specified with a path separator of '/'. Wildcard characters ' separator. flags may be set to SDL_GLOB_CASEINSENSITIVE

to make the pattern matching case-insensitive.

The returned array is always NULL-terminated, for your iterating convenience, but if count is non-NULL, on return it will contain the number of items in the array, not counting the NULL terminator.

FUNCTION PARAMETERS

a storage container.
the path of the directory to enumerate.
the pattern that files in the directory must match. Can be NULL.

SDL_GLOB_* bitflags that affect this search.

on return, will be set to the number of items in the returned array. Can be NULL.

RETURN VALUE

(char ) Returns an array of strings on success or NULL on failure; call

SDL_GetError () for more information. The caller should pass the returned pointer to SDL_free
when done with it. This is a single allocation that should be freed with SDL_free () when it is no longer needed.

THREAD SAFETY

It is safe to call this function from any thread, assuming the storage object is thread-safe.

AVAILABILITY

This function is available since SDL 3.1.3.

SDL 3.1.6 Simple Directmedia Layer