table of contents
SDL_GetWindowSize(3) | SDL3 FUNCTIONS | SDL_GetWindowSize(3) |
NAME¶
SDL_GetWindowSize - Get the size of a window's client area.
SYNOPSIS¶
#include <SDL3/SDL_video.h>
bool SDL_GetWindowSize(SDL_Window *window, int *w, int *h);
DESCRIPTION¶
The window pixel size may differ from its window coordinate size if the window is on a high pixel density display. Use SDL_GetWindowSizeInPixels() or SDL_GetRenderOutputSize() to get the real client area size in pixels.
FUNCTION PARAMETERS¶
RETURN VALUE¶
for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL_GetRenderOutputSize(3), SDL_GetWindowSizeInPixels(3), SDL_SetWindowSize(3)
SDL 3.2.14 | Simple Directmedia Layer |