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| SDL_GetWindowPixelDensity(3) | SDL3 FUNCTIONS | SDL_GetWindowPixelDensity(3) |
NAME¶
SDL_GetWindowPixelDensity - Get the pixel density of a window.
SYNOPSIS¶
#include <SDL3/SDL_video.h>
float SDL_GetWindowPixelDensity(SDL_Window *window);
DESCRIPTION¶
This is a ratio of pixel size to window size. For example, if the window is 1920x1080 and it has a high density back buffer of 3840x2160 pixels, it would have a pixel density of 2.0.
FUNCTION PARAMETERS¶
- window
- the window to query.
RETURN VALUE¶
Returns the pixel density or 0.0f on failure; call SDL_GetError() for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.4.0 | Simple Directmedia Layer |