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SDL_GetRendererFromTexture(3) SDL3 FUNCTIONS SDL_GetRendererFromTexture(3)

NAME

SDL_GetRendererFromTexture - Get the renderer that created an SDL_Texture.

SYNOPSIS

#include <SDL3/SDL_render.h>
SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *texture);

FUNCTION PARAMETERS

the texture to query.

RETURN VALUE

Returns a pointer to the SDL_Renderer that created the texture, or NULL on failure; call SDL_GetError() for more information.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SDL 3.2.14 Simple Directmedia Layer