table of contents
SDL_GetRendererFromTexture(3) | SDL3 FUNCTIONS | SDL_GetRendererFromTexture(3) |
NAME¶
SDL_GetRendererFromTexture - Get the renderer that created an SDL_Texture.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *texture);
FUNCTION PARAMETERS¶
- texture
- the texture to query.
RETURN VALUE¶
Returns a pointer to the SDL_Renderer that created the texture, or NULL on failure; call SDL_GetError() for more information.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SDL 3.2.14 | Simple Directmedia Layer |