Scroll to navigation

SDL_GetRendererFromTexture(3) SDL3 FUNCTIONS SDL_GetRendererFromTexture(3)

NAME

SDL_GetRendererFromTexture - Get the renderer that created an SDL_Texture .

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"
SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *texture);

FUNCTION PARAMETERS

the texture to query.

RETURN VALUE

( SDL_Renderer
*) Returns a pointer to the

SDL_Renderer
that created the texture, or NULL on failure; call SDL_GetError () for more information.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.1.3.

SDL 3.1.6 Simple Directmedia Layer