Scroll to navigation

SDL_GetRectUnionFloat(3) SDL3 FUNCTIONS SDL_GetRectUnionFloat(3)

NAME

SDL_GetRectUnionFloat - Calculate the union of two rectangles with float precision.

SYNOPSIS

#include <SDL3/SDL_rect.h>
bool SDL_GetRectUnionFloat(const SDL_FRect *A, const SDL_FRect *B, SDL_FRect *result);

FUNCTION PARAMETERS

an SDL_FRect structure representing the first rectangle.
an SDL_FRect structure representing the second rectangle.
an SDL_FRect structure filled in with the union of rectangles A and B.

RETURN VALUE

for more information.

AVAILABILITY

This function is available since SDL 3.2.0.

SDL 3.2.14 Simple Directmedia Layer