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SDL_GetRectIntersection(3) SDL3 FUNCTIONS SDL_GetRectIntersection(3)

NAME

SDL_GetRectIntersection - Calculate the intersection of two rectangles.

SYNOPSIS

#include <SDL3/SDL_rect.h>
bool SDL_GetRectIntersection(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *result);

DESCRIPTION

If result is NULL then this function will return false.

FUNCTION PARAMETERS

an SDL_Rect structure representing the first rectangle.
an SDL_Rect structure representing the second rectangle.
an SDL_Rect structure filled in with the intersection of rectangles A and B.

RETURN VALUE

Returns true if there is an intersection, false otherwise.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_HasRectIntersection(3)

SDL 3.4.4 Simple Directmedia Layer