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SDL_GetRealGamepadType(3) SDL3 FUNCTIONS SDL_GetRealGamepadType(3)

NAME

SDL_GetRealGamepadType - Get the type of an opened gamepad, ignoring any mapping override.

SYNOPSIS

#include <SDL3/SDL_gamepad.h>
SDL_GamepadType SDL_GetRealGamepadType(SDL_Gamepad *gamepad);

FUNCTION PARAMETERS

the gamepad object to query.

RETURN VALUE

Returns the gamepad type, or SDL_GAMEPAD_TYPE_UNKNOWN if it's not available.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GetRealGamepadTypeForID(3)

SDL 3.2.14 Simple Directmedia Layer