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SDL_GetPlatform(3) SDL3 FUNCTIONS SDL_GetPlatform(3)

NAME

SDL_GetPlatform - Get the name of the platform.

HEADER FILE

Defined in SDL3/SDL_platform.h

SYNOPSIS

#include "SDL3/SDL.h"
const char * SDL_GetPlatform(void);

DESCRIPTION

Here are the names returned for some (but not all) supported platforms:

• "Windows"

• "macOS"

• "Linux"

• "iOS"

• "Android"

RETURN VALUE

Returns the name of the platform. If the correct platform name is not available, returns a string beginning with the text "Unknown".

AVAILABILITY

This function is available since SDL 3.1.3.

SDL 3.1.6 Simple Directmedia Layer