table of contents
SDL_GetPlatform(3) | SDL3 FUNCTIONS | SDL_GetPlatform(3) |
NAME¶
SDL_GetPlatform - Get the name of the platform.
HEADER FILE¶
Defined in SDL3/SDL_platform.h
SYNOPSIS¶
#include "SDL3/SDL.h"
const char * SDL_GetPlatform(void);
DESCRIPTION¶
Here are the names returned for some (but not all) supported platforms:
• "Windows"
• "macOS"
• "Linux"
• "iOS"
• "Android"
RETURN VALUE¶
Returns the name of the platform. If the correct platform name is not available, returns a string beginning with the text "Unknown".
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |