table of contents
SDL_GetNumRenderDrivers(3) | SDL3 FUNCTIONS | SDL_GetNumRenderDrivers(3) |
NAME¶
SDL_GetNumRenderDrivers - Get the number of 2D rendering drivers available for the current display.
HEADER FILE¶
Defined in SDL3/SDL_render.h
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_GetNumRenderDrivers(void);
DESCRIPTION¶
A render driver is a set of code that handles rendering and texture management on a particular display. Normally there is only one, but some drivers may have several available with different capabilities.
There may be none if SDL was compiled without render support.
RETURN VALUE¶
Returns the number of built in render drivers.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_CreateRenderer(3), •(3), SDL_GetRenderDriver(3)
SDL 3.1.6 | Simple Directmedia Layer |