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SDL_GetNumJoystickAxes(3) SDL3 FUNCTIONS SDL_GetNumJoystickAxes(3)

NAME

SDL_GetNumJoystickAxes - Get the number of general axis controls on a joystick.

HEADER FILE

Defined in SDL3/SDL_joystick.h

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_GetNumJoystickAxes(SDL_Joystick *joystick);

DESCRIPTION

Often, the directional pad on a game controller will either look like 4 separate buttons or a POV hat, and not axes, but all of this is up to the device and platform.

FUNCTION PARAMETERS

an SDL_Joystick
structure containing joystick information.

RETURN VALUE

Returns the number of axis controls/number of axes on success or -1 on failure; call SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_GetJoystickAxis(3), (3), SDL_GetNumJoystickBalls(3), (3), SDL_GetNumJoystickButtons(3), (3), SDL_GetNumJoystickHats(3)

SDL 3.1.6 Simple Directmedia Layer