table of contents
SDL_GetMasksForPixelFormat(3) | SDL3 FUNCTIONS | SDL_GetMasksForPixelFormat(3) |
NAME¶
SDL_GetMasksForPixelFormat - Convert one of the enumerated pixel formats to a bpp value and RGBA masks.
SYNOPSIS¶
#include <SDL3/SDL_pixels.h>
bool SDL_GetMasksForPixelFormat(SDL_PixelFormat format, int *bpp, Uint32 *Rmask, Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask);
FUNCTION PARAMETERS¶
- format
- one of the SDL_PixelFormat values.
- bpp
- a bits per pixel value; usually 15, 16, or 32.
- Rmask
- a pointer filled in with the red mask for the format.
- Gmask
- a pointer filled in with the green mask for the format.
- Bmask
- a pointer filled in with the blue mask for the format.
- Amask
- a pointer filled in with the alpha mask for the format.
RETURN VALUE¶
for more information.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |