table of contents
SDL_GetMasksForPixelFormat(3) | SDL3 FUNCTIONS | SDL_GetMasksForPixelFormat(3) |
NAME¶
SDL_GetMasksForPixelFormat - Convert one of the enumerated pixel formats to a bpp value and RGBA masks.
HEADER FILE¶
Defined in SDL3/SDL_pixels.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_GetMasksForPixelFormat(SDL_PixelFormat format, int *bpp, Uint32 *Rmask, Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask);
FUNCTION PARAMETERS¶
- format
- one of the SDL_PixelFormat
values. - bpp
- a bits per pixel value; usually 15, 16, or 32.
- Rmask
- a pointer filled in with the red mask for the format.
- Gmask
- a pointer filled in with the green mask for the format.
- Bmask
- a pointer filled in with the blue mask for the format.
- Amask
- a pointer filled in with the alpha mask for the format.
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
SDL 3.1.6 | Simple Directmedia Layer |