table of contents
SDL_GetKeyboards(3) | SDL3 FUNCTIONS | SDL_GetKeyboards(3) |
NAME¶
SDL_GetKeyboards - Get a list of currently connected keyboards.
HEADER FILE¶
Defined in SDL3/SDL_keyboard.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_KeyboardID * SDL_GetKeyboards(int *count);
DESCRIPTION¶
Note that this will include any device or virtual driver that includes keyboard functionality, including some mice, KVM switches, motherboard power buttons, etc. You should wait for input from a device before you consider it actively in use.
FUNCTION PARAMETERS¶
- count
- a pointer filled in with the number of keyboards returned, may be NULL.
RETURN VALUE¶
( SDL_KeyboardID
*) Returns a 0 terminated array of keyboards instance IDs or NULL on failure;
call
SDL_GetError () for more information. This should be freed with SDL_free () when it is no longer needed.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GetKeyboardNameForID(3), •(3), SDL_HasKeyboard(3)
SDL 3.1.6 | Simple Directmedia Layer |