table of contents
SDL_GetGrabbedWindow(3) | SDL3 FUNCTIONS | SDL_GetGrabbedWindow(3) |
NAME¶
SDL_GetGrabbedWindow - Get the window that currently has an input grab enabled.
HEADER FILE¶
Defined in SDL3/SDL_video.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_Window * SDL_GetGrabbedWindow(void);
RETURN VALUE¶
( SDL_Window
*) Returns the window if input is grabbed or NULL otherwise.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_SetWindowMouseGrab(3), •(3), SDL_SetWindowKeyboardGrab(3)
SDL 3.1.6 | Simple Directmedia Layer |